Extor Wiki
EXTOR: ANNIHILATION AVERTER » Devlog
Understanding the Battle System
- SP (Skill points): All companions and Extor have individual SP. You automatically gain 0.3x number of SP if you choose the Wait action.
- Each skill costs a certain number of points and they can be drained to 0 if you're not careful!
- Each party member apart from Extor will have their own 1-2 tiers of abilities as listed on the Left. Each companion also have a Swap action (swap the order of companions acting which will also change the order of calculations) and Wait action (skip companion turn).
- The tier system allows for each ability to cost different amounts of SP based on what it's going to do.
- Swap and Wait do NOT cost skill points. Wait increases SP.
- After you choose your 4 companions' actions, you as Extor will make the final move of that turn.
- The enemy will always act after you have your turn. It will also ONLY target Extor's HP (Health Points).
- After you win a battle, you will be rewarded with currency YAY! Use those to upgrade your stats at the portal!
Key Abbreviations
- ATK: Attack
- DEF: Defense
- CRIT: Critical
- HP: Health Point
- SP: Skill Point
UI Navigation
Top Left Panel: Feedback on actions taking place | Top Right: HP bars, enemy is red, player is blue |
Bottom Left panel: Companion's SP and order of their turns | Bottom Right panel: Battle Actions |
Character Abilities
NAME | APPEARANCE | ABILITIES |
Extor | - Attack (Costs variable SP*): Inflicts DMG to the enemy
- Defend (Costs variable SP*): Reduces DMG to the whole team - Specials (Costs variable SP*): 1. All Out ATK (Unleash companion's accumulated ATK buffs but clears all DEF buffs so Extor will be weak to enemy attacks) 2. All Out DEF (Accumulates all companion's DEF buffs into powerful DMG reducing shield but clears ATK buffs so Extor will not inflict any damage) * SP costs are dependent on total companion actions | |
Alcora | - Tier 1 (Costs 5 SP): 1. Boost ATK (Boost attack by 60%) 2. Boost DEF (boost defense by 30% ) 3. Crit Amp [Currently in development, increases chances of winning Alcora’s gambling actions) - Tier 2 (Costs 5 SP): 1. Coin flip (50% chance to multiply Alcora’s strength by 10x) 2. Full house (20% chance to multiply Alcora’s strength by 20x, 60% chance to multiply Alcora’s strength by 2x, and 20% chance to do nothing.) 3. SP shaker (Currently in development) - Swap / Wait (Costs 0 SP) | |
Beoul | - Tier 1 (costs 5 SP): 1. Boost ATK (Boost attack by 300%) 2. Boost DEF (boost defense by 20% ) 3. Special Delivery (Currently in development) - Tier 2 (costs 10 SP): 1. Viking Amp (Increase the current total damage by 70%) 2. Shield Bash (DEF increases by 5x. If the total defense exceeds damage received, reflect 60% of the damage, otherwise reflect all damage received.) 3. Circular Swing (Currently in development) - Swap / Wait (Costs 0 SP) | |
Clarico | - Tier 1 (costs 5 SP) 1. Boost ATK (Boost attack by 40%) 2. Boost DEF (Currently in development, boost defense by 200%) - Tier 2 (Healing, currently in development) - Swap / Wait (Costs 0 SP) | |
Verity | - Tier 1 (costs 5 SP): 1. Boost ATK (Boost attack by 20%) 2. Boost DEF (Currently in development, boost defense by 80%) - Tier 2 (Reflect, currently in development) - Swap / Wait (Costs 0 SP) |
Get EXTOR: ANNIHILATION AVERTER
EXTOR: ANNIHILATION AVERTER
2D turn-based combat JRPG inspired by soulslikes
Status | In development |
Authors | Firezaga, KylieN, Damstructions |
Genre | Role Playing |
Tags | 2D, Fantasy, Sci-fi, Singleplayer, Space, spacefantasy, Turn-Based Combat |
Languages | English |
More posts
- Dev Log #8 - Final release!92 days ago
- Dev Log #7 - Second beta testing results! Where can we improve?Aug 15, 2024
- Dev Log #6 - The Game Dev Experience and AnimationsAug 15, 2024
- Dev Log #5 - Beta testing! Game name! Oh my!Aug 09, 2024
- Dev Log #4 - Extor is born: Story, characters and mechanicsAug 07, 2024
- Dev Log #3 - World creation: Setting and environment firstAug 07, 2024
- Dev Log #2 - About AI and emerging techAug 07, 2024
- Dev Log #1 - Where it all beganAug 02, 2024
Leave a comment
Log in with itch.io to leave a comment.